|Ancient Watchers in The House of Crom|
|In the cold halls...very eerie!|
|At the ready amongst the ancient stone watchers|
Overall the experience was pretty awesome just to peak in. I'm looking forward to actually hitting up the bosses as well. Something else, I noticed occasionally there were walls that looked like they could be clicked on. I want to solve the puzzle as to their use. Supposedly there are several puzzle pieces to figure out while you are in the Halls. So it gives me something to shoot for. Now, the other cool part is that the House of Crom is PvP enabled for those on PvP Servers. This presents new dynamics. While it isnt directly PvP content, those PvPers who are clever will find this one helluva place to fight in!
On the tech world end. Looks like our Renown issue has been resolved and is resetting correctly. The Auction House still seems a bit buggy though I am collecting sales from my auctions so I cant really complain too much. I haven't seen nearly the lag spikes or rubber banding that I saw when 3.1 first launched so improvements seem to be getting on forward. Character transfers are still an issue, though they are in some additional testing to ensure they work correctly. Additionally, the developers are working on completely re creating the crafting system sometime during the summer quarter of this year. This has my interest piqued. If AoC can pull of a serious crafting revamp and make it work successfully, then they will have achieved something that has not been done in a long time.